The blog-hopping Warlock’s Journal contest is up and running. March is my turn to host again. I am very pleased to announce the details for the sixth Warlock’s Journal contest held at Tales of a GM.
- The previous contest, Unknown Underground, was hosted by Vicki over at Tabletop Adventures.
- See here for a full list of the Warlock’s Journal Contests.
Now, the Journal has travelled again, and returned to Tales of a GM.
The Warlock’s Journal
So what is the Journal? Vicki from Tabletop Adventures described it as follows:
The Warlock’s Journal is an interdimensional book that teleports from place to place, recording knowledge in whatever location it finds itself. The places it visits may be widely separated in time and space, and may even be in different dimensions or alternate realities.
The handful of people who have actually seen the book more than once suggest that it sends its information back to some central location. They have seen the book nearly filled with information, only to find it almost empty again, or filled with completely different information, at some later point.
Of course, since there is no real proof that the book itself travels through time in a linear manner, such analysis is speculation at best. What powerful entity could have created such a marvel? Where is the ultimate repository (if any) of the wealth of knowledge collected by the Journal in its roving, and is its creator still waiting there, learning about the multiverse? It is, perhaps, better not to know.
Storm & Shield
As always, the focus of the contest on Tales of a GM is the organisation Storm & Shield. This is a group who span the dimensions, with a hand in every world. Elite, well-funded and highly organised, agents of Storm & Shield can be found almost anywhere, in any environment.
We learnt in the first Storm & Shield contest that the parent group is Arkmuth’s Enemies, as described by Dominick Riesland, aka Rabbitball. This was a self-fulfilling prophecy aimed at the destruction of the Lich King. Meanwhile, Hanna Crip is the greatest risk that the organisation currently faces, as described by Matthew Pauze.
The second Storm & Shield contest established the headquarters for each of these groups. The central headquarters for the group is located in The Planar City, as described by Vicente Cartas. Archenemy Hanna Crip works from her stronghold on The Crystalline Husk, as written by Marques Jordan.
The third contest established who is running Storm & Shield Prime. The members of the Inner Council were listed, and the result of the voting determined the current leader. This was Tessa Starwind, introduced to us by Vicki Potter.
However, Tessa faced a cosmic crisis as soon as she gained control of Storm & Shield Prime, as described in the fourth contest. Fresh from her election victory, she faced by her greatest challenge. Archenemy Hanna Crip has unleashed her latest plot to become a False Goddess on the magic-infused world of Admantia. This fiendish plot was revealed by Emil Vahlgren.
Naturally, Tessa sent her best agents to Admantia to thwart this plot. Agents armed with, well, gadgets. But what sort of a gadget would an agent of Storm & Shield use? We found the answer in the fifth contest, when Dominick Riesland, aka Rabbitball, described the Axiom Sensor. This cunning device assesses the nature of magic on the current plane, enabling the agent to blend into the culture and understand the nature of the challenge they face.
Yet, who are these agents? We know they are the best Heroes in the Cosmos, equipped with technological wonders such as the Axiom Sensor. But who are they? Who has Tessa Starwind sent to Admantia to thwart Crip’s plan to make her a false goddess?
That is the topic for this round of the contest.
But first, another set of incredible prizes.
Chris Kentlea of Ennead Games has once again generously agreed to sponsor this round of the Warlock’s Journal. He has provided a range of prizes:
- First prize is a $20 voucher for DriveThru RPG
- Plus, the winner also receives a bonus item from the Ennead Games range on DriveThru, excluding bundles.
- AND, there is an entry prize for everyone who submits to this contest. Yes, you win just by entering.
All entries to Storm & Shield: Agents of Order receive a code for a free copy of Insult Generator Shakespeare Edition. Every super spy has witty banter, and a cool one-liner to express their contempt for the arch-villain. Now you too can be witty, with this generator from Ennead Games.
With this set of tables, you have a million possible insults that can be generated, more if you use the expanded format. Examples are also provided for quick use.
- 3 x d100 tables for the opening, middle and closing part of the insult
- Options for other formats to increase the number of possible insults
- 100 pre-done examples
Can help create insults such as:
- Thou Gorbellied elf-skinned dewberry
- Thou art a Lascivious high-minded stench
- You Ruttish pox-filled whipster, you’re sure to find something that will spark your imagination and creativity.
Once again, thanks to the generosity of Ennead Games, you receive a free copy of this pdf just for entering this contest.
The Contest: Agents of Order
So what of the contest?
We have long known the Agents of Storm & Shield Prime are elite operatives, aided by some truly amazing technology. However, we are yet to meet any of them.
So who are these highly-trained agents, who risk their lives as they travel the Cosmos? Smooth spies? Scruffy smugglers? Just an average face in the crowd who nobody really notices? Masters of disguise, who never look the same two days in a row? There is no set format for your entry, but you may like to consider the following elements:
- A name
- Description of the Agent
- Favoured method of operation
- A career highlight
The voting process will choose which of these Agents has been sent to Admantia to thwart Crip’s dastardly plan.
Terms and Conditions
The short version is as follows;
- Maximum 300 words per entry
- Please submit system-neutral entries, but game statistics can be added as an Appendix for inclusion in the final pdf. This Appendix would not form part of the word count or the voting document.
- Closing Date is 13th March
- Send entries as an email to Phil@talesofagm.com
- Entries need name and an email address
- One entry per submission
- Maximum 5 entries per person total, but PLEASE submit them separately to ease the process of recording them.
- Voting will be via Survey Monkey, outlined below
- Prize is a $20 voucher for DriveThru RPG, plus, the winner also receives a bonus item from the Ennead Games range on DriveThru, excluding bundles.
- Important Note: Entries remain the property of their Creator, but entry into the contest grants Phil Nicholls and Tales of a GM.com a licence in perpetuity to use the entry. This licence will allow the publication of the entry in one or more free pdfs of Storm & Shield material. All work will be attributed in any pdf, except for the initial Voting pdf, where anonymity is required for fair voting. Entries may subsequently be expanded upon or otherwise developed for future Storm & Shield contests. Thus, for example, the winning entry from this contest may be used as the basis of one or more future contests
Background to Storm & Shield
As this is my sixth contest in the Storm & Shield setting, the background details may be confusing. Therefore, I have drawn together all of the winning entries into a Storm & Shield page.
- Read the full texts of all the previous winning entries here.
- Many of the finished Contest pdfs can be found on my DriveThru RPG page [affiliate link].
The entries from this Contest will be compiled and made available via Tales of a GM, but without names and game statistics where submitted. This Voting list will have numbered entries to facilitate the voting via Survey Monkey. In common with the recent trend of contests, I shall ask voters to select their top three entries.
More details when the voting opens.
Best of luck