Jun 23

Legend of Dragons, Chapter 6, Part 1

 

  • Larry Elmore artImprovising D&D
  • Fighting Fantasy RPG
  • Prepared Adventures

 

As roleplaying returns on Saturday, my thoughts also turn to the Legend of Dragons campaign I run for the boys. My time is limited, but I still want to develop the boys’ love of roleplaying with our Basic Dungeons & Dragons game.

 

My aim is to adopt my low-prep approach to D&D. This is not as easy as it might be, because of the nature of the game. Improvising monsters in D&D is not as simple as it is for HeroQuest. Thus, it can be tricky finding the time to prepare the small quests suitable for the boys.

 

However, I have found help in the form of Fighting Fantasy, by Steve Jackson. This novel-sized paperback was published by Puffin in 1984. It is a simple RPG, based around the Fighting Fantasy series of books popular at the time. In the back of this book are two dungeons I can run for the boys.

 

These two adventures work really well for me. Firstly, the Fighting Fantasy rules are very simple, making it easy for me to translate them into D&D as we play. The book has full-page line drawings for most of the rooms, which will help fire the boys’ imagination. Considering the boys usually only manage a couple of rooms before growing bored, these two adventures could carry us all the way through the summer.

 

Of course, a little more prep is needed before we can play. I must check my notes on monsters to ensure I can improvise a suitable challenge for the boys. Also, I need suitable floorplans ready to lay out the dungeon. Mostly, this will be a mix of square, rectangular and circular rooms. Exact dimensions are not necessary, just a range of options to hand.

 

In comparison to writing an entire dungeon, these steps are relatively simple. We may not be ready to play D&D for this weekend, but it will happen soon. Introducing the boys to roleplaying is very satisfying, and we have not even reached The Keep on the Borderlands yet.

 

Happy Gaming

Phil

 

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