Tag: Updated

Oct 17

Updated: The Mechanical Limitations of Interludes

  As regular Readers of Tales of a GM know, I frequently run interlude sessions in my Tales of the Hero Wars campaign. An interlude works very much like a flashback sequence in a film, as it focuses on another set of characters or time frame. I typically use a fresh set of rules to …

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Oct 16

Forgotten Scrolls 56: Week 219

  The Forgotten Scrolls series is a weekly look at articles previously published during four years of blogging. Before the usual rummage through the dusty archives, I direct you to my regular guest post at Ennead Games. Here I reprint an old essay.   This article has been given a fresh edit, a little more polish, and …

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Oct 09

Updated: Building the Villa Catacombs

  In the previous Updated essay, I walked through the process of brainstorming the background to the catacombs beneath a villa. The next step was to look at all of the ratings we created together, and pick out those elements to include in the tombs. Working from the larger areas down to the catacombs themselves, …

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Oct 08

Forgotten Scrolls 55: Week 218

  The Forgotten Scrolls series is a weekly look at articles previously published during four years of blogging. Before the usual rummage through the dusty archives, I direct you to my regular guest post at Ennead Games. Here I reprint an old essay.   This article has been given a fresh edit, a little more polish, and …

Continue reading »

Oct 03

Updated: Brainstorming the Villa Catacombs

  This essay was originally written for the June 2014 RPG Blog Carnival hosted by Fitz at Moebius Adventures. Fitz described the Carnival topic as “What’s in the hole?”   Read a full list of my Blog Carnival essays here.   In this essay, I walk through the initial process of creating an underground complex …

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