Tag Archive: Campaign

Apr 28

Shadows of Ulubrae, Chapter 16, Part 2

  Dungeon World prep Twelve monsters Last-minute scenario prep   The focus for my game prep this week was readying myself to run Dungeon World. Learning a new set of rules is always a lengthy process. Dungeon World was no exception. I feel I am close enough for an initial session.   However, that was …

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Apr 26

Shadows of Ulubrae, Chapter 16, Part 1

  16 city factions Changing the tone of the game Learning Dungeon World   The session on Saturday had a great turnout, with six Players joining me. We played two rounds of the DramaSystem creation, which meant 16 political factions in Ulubrae. Two external factions were introduced, and an interesting selection of city factions highlighted. …

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Apr 26

Songs of Ulubrae: Chapter 15

  Where Motley is Worn . Ruling Factions Iron Council Professional tolerance of the troll embassy Close allies to the Temple of Sol Invictus   High Order of Permission Despises the lazy paperwork in Peregrinium Seek a city-wide audit   Proculus Family Strongly anti-troll Wants obedient troll workers   Peregrinium Customs & Excise Controls rights …

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Apr 25

Updated: We Need a HeroQuest Montage

  In this post I take the ideas from my previous Fate Montage article, and apply them to my Tales of the Hero Wars Campaign. The essay is a more detailed look at how I run a montage sequence under in HeroQuest., and how I break the rules to do so.   While the specifics …

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Apr 24

Fantasy Mook Traits pdf Launch

  Following unexpected progress with the layout over the Easter holiday, I am pleased to release another Table Tools pdf today. I really wish I had the time to be more productive, but life is not playing out that way this year.   The new release is called Fantasy Mooks Traits. This is a small …

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