Tag: DramaSystem

Oct 27

Character Generation is Play

  For the Players, the first stage of a story arc is to generate the Heroes. When the rules are familiar, this process may occur alone. Character generation feels like an exam for the Players to pass before the fun of roleplaying can begin. At other times, the GM may schedule one-to-one meetings to walk …

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Oct 18

Songs of Ulubrae: Iron Council Politics

  Ruling Factions Antonius Falernus Aureus, High Chancellor Shared Pavian education with Faustinius Manillus Childhood friends with Salvius Flaminus Corsillius Vellus Aureus, Minister of Artifice and Clockworks Making war machines for the Stone Legion Price fixing with Gabinius Adameus Fabius Proculus Aureus, Minister of Gems Lack of gems to sustain Ulubrae currency Seeking to manipulate …

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Oct 17

Updated: The Mechanical Limitations of Interludes

  As regular Readers of Tales of a GM know, I frequently run interlude sessions in my Tales of the Hero Wars campaign. An interlude works very much like a flashback sequence in a film, as it focuses on another set of characters or time frame. I typically use a fresh set of rules to …

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Oct 11

Shadows of Ulubrae, Chapter 31, Part 1

  A Writ of Execution DramaSystem & Iron Council relationships  A missing actual play report   It was great to roleplay again on Saturday. The early part of the session involved the Players engaging in a fascinating sequence of character scenes. I stirred the pot a little by spreading a few inflated rumours around the …

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Sep 20

Updated: Dream Heroquest 2, Actors

  As noted in the first post in this series, the idea came from other blogs. To recap, the concept for this article is that I choose any six people in the world to game with. I also nominate the dream GM and determine which system we play.   Read the Updated first Dream Heroquest …

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