Tag: Fate & FAE

Oct 17

Updated: The Mechanical Limitations of Interludes

  As regular Readers of Tales of a GM know, I frequently run interlude sessions in my Tales of the Hero Wars campaign. An interlude works very much like a flashback sequence in a film, as it focuses on another set of characters or time frame. I typically use a fresh set of rules to …

Continue reading »

Sep 11

Kickstarting Era: Balam

  My Kickstarter habit has been under control since June, but it could not last. My latest find is an RPG with a difference. Once again, I favour the digital option, but the difference here is the genre.   The latest project I want to share is Era: Balam, by Ed Jowett. The campaign page …

Continue reading »

Aug 01

RPG-a-day 2017: Launch & Day 1

  Last year, I joined the #RPGaDay program. August has rolled around again, so it is time for a new set of gaming questions. I first stumbled on this idea over at Twitter, which suits the short answers possible to these questions.   Find me on Twitter @NichollsBolas   The RPG-a-day project is hosted again …

Continue reading »

Apr 17

Updated: We Need a Montage!

  The montage is a storytelling trope, from The A-Team all the way to The Sound of Music. A montage is a short series of clips showing one or more characters working to achieve a long or complex goal. The typical A-Team version saw the characters convert a barn full of junk into a highly-improbable …

Continue reading »

Jan 23

Forgotten Scrolls 18: Week 181

  The Forgotten Scrolls series is a weekly look at articles previously published during my three years of blogging. Before the usual look through the archives, I direct you to my regular guest post at Ennead Games. Here I reprint an essay from my archives.   This article has been dusted down, given a fresh …

Continue reading »