Tag Archive: Players

May 22

Updated: Player Principles in Spark RPG

I find more interesting ideas in indie RPGs than in their mainstream cousins. One example of this was Spark RPG by Jason Pitre. In the book, Jason included all sorts of helpful advice. Alongside the usual guidelines to GMs, Jason listed fascinating principles for Players.   Spark RPG Spark was designed by Jason Pitre, and …

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May 19

February ‘17 Carnival: Improv Encounters 9, No Contests

  The 2017 travelling RPG Blog Carnival is in full swing. The February host was the team at Tabletop Terrors, where they nominated a staple of RPG scenarios: the encounter.   This broad term gave me a lot to think about, and my initial essay needed to be broken up into this series. Thus, I …

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May 15

Updated: Sample Plots for Heroic Growth

  This essay was written as part of my hosting of the January 2016 RPG Blog Carnival. My chosen theme was Gates and Portals, but I broadened out the topic in later essays.   I summarized the Gates & Portals Blog Carnival here   I then wrote a pair of articles about Personal Growth in …

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May 12

February ‘17 Carnival: Improv Encounters 8, Contests

  The 2017 travelling RPG Blog Carnival is in full swing. The February host was the team at Tabletop Terrors, where they nominated a staple of RPG scenarios: the encounter.   This broad term gave me a lot to think about, and my initial essay needed to be broken up into this series. Thus, I …

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May 08

Updated: Negative Growth in RPGs

  This article was written as part of the January 2016 RPG Blog Carnival I hosted. My chosen theme was Gates and Portals, but I broadened out the topic in later essays. This is the second of those essays.   Growth and transitions are embedded within RPG games. One of the core principles of D&D …

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