Tag Archive: Players

Apr 21

February ‘17 Carnival: Improv Encounters 7, Why Now?

  The 2017 travelling RPG Blog Carnival is in full swing. The February host was the team at Tabletop Terrors, where they nominated a staple of RPG scenarios: the encounter.   This broad term gave me a lot to think about, and my initial essay needed to be broken up into this series. Thus, I …

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Apr 14

February ‘17 Carnival: Improv Encounters 6, What is Happening?

  The 2017 travelling RPG Blog Carnival is in full swing. The February host was the team at Tabletop Terrors, where they nominated a staple of RPG scenarios: the encounter.   This broad term gave me a lot to think about, and my initial essay needed to be broken up into this series. Thus, I …

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Apr 03

Updated: DramaSystem & Setting Creation

  A regular part of our preparations for every campaign story arc is the creation of a relationship web. My Players and I use part of the character creation process from DramaSystem to map out relationship networks.   Collaborative Creation Player collaboration is my favourite world-building method. In my continual search for faster prep, the …

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Mar 27

Updated: A World of Dew Plot Twists

  Tucked away in this game of samurai noir is excellent advice for the GM. As usual, this advice applies to a broad range of games. This hidden gem is a clever way to add plot twists to any game.     A World of Dew The game is written by Ben Woerner, and is …

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Mar 21

Updated: How to be a Bad GM

  Several years ago, my gaming group suffered a catastrophic personality clash, leading to the end of the campaign. This made me feel like a BAD GM, and a pretty poor friend. Here are some examples of how I went wrong, written in the hope you will learn from my mistakes.     Over-commit You …

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